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Arcen Games, LLC
Indie game development studio since 2009. AI War, Calling The Rain, and more.
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  • News
  • Games
    • AI War 2
    • AI War: Fleet Command
      • AI War: The Zenith Remnant (Expansion 1)
      • AI War: Children of Neinzul (Expansion 2)
      • AI War: Light of the Spire (Expansion 3)
      • AI War: Ancient Shadows (Expansion 4)
      • AI War: Vengeance of the Machine (Expansion 5)
      • AI War: Destroyer Of Worlds (Expansion 6)
    • The Last Federation
      • The Last Federation: Betrayed Hope (Expansion 1)
      • The Last Federation: The Lost Technologies (Expansion 2)
    • Starward Rogue
    • Bionic Dues
    • Skyward Collapse
      • Skyward Collapse: Nihon no Mura (Expansion 1)
    • A Valley Without Wind
    • Tidalis
    • Shattered Haven
    • In Case of Emergency, Release Raptor
  • Wiki
  • Idea/Bug Tracker
  • Discussion
  • $ Tips
  • About
    • Basics About Arcen (Ar-ken) Games
    • How To Buy Our Stuff
    • Company History “Novella”
      • Part 1: 2009-2010, AI War And Tidalis
      • Part 2: 2011-2012, A Valley Without Wind, etc
      • Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen
      • Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D
    • The Arcenverse
    • Contact Us

Monthly Archives: September 2009

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  3. September

PC Gamer UK Review of AI War

AI War, ReviewsBy Chris McElligott ParkSeptember 28, 2009Leave a comment

AI War breaks most of the genre’s rules. Which is precisely why it’s incredible… This out-of-the-blue one-man passion project is one of this year’s finest strategy games. – PC Gamer UK Review, November 2009

Designing Emergent AI, Part 5: Don’t Squeeze a Handful of Sand

AI War, Game Design, Most Popular, ProgrammingBy Chris McElligott ParkSeptember 21, 20093 Comments

In the fourth installment of this series, I talked about the asymmetrical nature of the AI in AI War. That was intended to be the final article in the series, unless more questions came up that I needed to address. Recently a discussion arose on the Arcen Games forums, however, which I think really helps…

AI War 1.301 (Co-Op Enhancements, UDP Networking, Supply)

AI WarBy Chris McElligott ParkSeptember 18, 2009Leave a comment

Arcen Games is pleased to announce the release of AI War: Fleet Command version 1.301. You can download a trial version of the game, as well as purchase a license key to unlock the full version. If you already have the game or demo installed, just hit “Check For Updates” inside the game to get…

Why Rebalance A Released Game?

Game DesignBy Chris McElligott ParkSeptember 16, 20092 Comments

The main reason for making these changes (and balance changes in general, you don’t have to click those links to understand this article) in AI War is to increase the opportunity cost for a number of actions, and to provide a more rich set of strategic options in general. Some expert players had concerns with…

Monday Depression In A Job You Love

Game DesignBy Chris McElligott ParkSeptember 8, 20093 Comments

I’m not a doctor, obviously, and I’m not an expert on the human mind or all the various chemical and psychological processes that are ongoing in our bodies and brains. However, like a lot of people, I’ve noticed that humans in general seem to be pretty cyclical in many of our moods. Obviously this is…

On Writing For Games

Game DesignBy Chris McElligott ParkSeptember 2, 2009Leave a comment

A few players and reviewers have commented on the fact that AI War does not have much lore, or much story to it. Some players see this as a detriment, or at the very least as a noncritical oversight that they wish I would fix. Most players don’t care either way, of course, and some…

AI War 1.201 (Major Economic, AI, and Graphical update with 16 new ship types)

AI WarBy Chris McElligott ParkSeptember 1, 2009Leave a comment

Arcen Games is pleased to announce the release of AI War: Fleet Command version 1.201. You can download a trial version of the game, as well as purchase a license key to unlock the full version. If you already have the game or demo installed, just hit “Check For Updates” inside the game to get…

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