TLF Version 1.004 Released (x64 Linux Build)

Version 1.004
is now out, and is just a quickie.  Another release is coming later tonight.

This version now has an x64 Linux build, so that people on x64 linux builds no longer have to have the 32 libs installed or run as root (whoah!) to make the 32 bit version of X Server run.

The game also now has a prettier icon, more forgiving rules with the docking changes introduced last night, toned down speeds on a couple of the racial flagships, and a couple of improvements/fixes to the player-funded creation of certain planetary buildings.

Tonight will continue our releasing at least one new free feature every day of the work week (none of the above counts), thanks to the overwhelming support this game has
had.  Seriously, this is now our best launch ever, and that gap keeps widening by surprising degrees.  We’re extremely
grateful to our ever-growing community for their support, as well as to
the press for taking the time out to look at our stuff.  You guys are all awesome!

After
this week, we’ll continue putting out at least one new free feature
every week for at least a few months, if not longer.  A quest, a new
weapon or ability, a new ship, a new action… something.  We’ll vary it
up, and make it fun.  I’m really excited about expanding the game even
further, as large as it already is.  Right now we’re doing that very
fast in response to all the huge numbers of new players and all the
things that a larger audience is bound to dig up in a game of this scope
and complexity; once that settles down, we’ll make it less intensive
but still ongoing.

More to come tonight.  Enjoy!

This
is a standard update that you can download through the in-game
updater, or if you have Steam it will automatically update it for you. 
To force Steam to download it faster, just restart Steam and it will do
so.

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