Starward Rogue and Chris Park on Indie Dev Supershow

Starward Rogue has been selected as one of the games to be streamed during the latest Indie Dev Supershow. It takes place across three days this weekend, and Starward Rogue has been slotted early in the rotation at 1pm EST on Friday (February 26).

Chris will be joining Robot Loves Kitty’s Alix (the show’s organizer) and likely a few other devs and streamers for an hour while Starward Rogue is on display. Hopefully the time works well for people to stop by, but if not, I’m almost certain the streams will be archived to watch later. Here’s the Twitch channel where you’ll find the event.

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3 Responses to “Starward Rogue and Chris Park on Indie Dev Supershow”

  1. Jabberwok says:

    Any idea where I can watch the archived video? Can’t seem to find it.

  2. pysali says:

    So I’ll be honest here, usually you guys announce a game and then push through on it and close to or after release start talking about the next interesting hybrid you’re cooking up.

    I had absolutely no idea that Starward Rogue existed until about fifteen minutes ago. I was waiting (and understanding) on Stars Beyond Reach to release post holiday. I only checked because I buy all your games through steam (same name as here) and I briefly remembered mention of a possible March release so I wandered over.

    Starward Rogue looks interesting. I’ll buy it because I buy all your games, even if I struggle with many of them (me and rogue lites, we don’t get along is what I’m writing) for no other reason then I’ve always enjoyed and appreciated that Arcen Games is willing to try different styles and blend different mechanics/genres. They don’t always hit for me personally, but it’s always exciting to see a new release especially when there’s been nothing but a release avalanche of whatever is presently hot and/or is easily flipped off an asset shop somewhere. Even when it isn’t a title I invest in heavily it never feels like a waste of finances to me (not because I have cash to burn or anything like that) simply because I enjoy seeing what’s come out of the quirky indie devs I’ve been following for so long.

    I think the only thing I could mention here as advice or even a plea is this: If you’re caught in a corner by game iteration overstaying its welcome, please, use the steam update system. I have Stars Beyond Reach on my wishlist so if you’d updated it with a ‘yay here’s a surprise brand new game over here’ I would have seen it much, much sooner and if you feel guilty about that level of cross promotion attach one of the Woe videos or something on it so people have an easier time following along.

    I’m sure you have a newsletter and this probably comes off as selfish, but I, and I’m sure many other people, who are interested in what you’re doing and want to support you for any number of reasons well, we’re hitting our 30s and 40s. I know I should read the newsletters and follow the individual devs forums, but I dunno I think that level of free time disappeared around 21 months or so ago when I had a kid. All of a sudden simply checking my ‘Recently Updated’ status on Steam seemed so much more convenient and doable, especially with ramped up social/familial obligations due to please insert said child here.

    TL;DR

    I want that game. I’m annoyed at myself for not seeing that game. I want to build a time machine to go back and get that game and then play it and cackle with glee at getting to be a brain mech and shoot all the things. I’m going to get that game. I will budget it into the next ‘fun money’ check because it looks awesome, it’s reasonably priced and it’s an Arcen Game. And I associate Arcen with interesting, outlandish and honestly creative games.

    Good luck. I hope Starward is a late bloomer and some streamers/let’s players or other twitch/youtubers get ahold of it and give it a much needed radar boost.

    Maybe I need a time forward machine instead…

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