View Issue Details

IDProjectCategoryLast Update
0018834Starward RogueBug - GameplayJun 29, 2016 10:58 am
ReporterTwinge Assigned ToPepisolo  
Severityminor 
Status resolvedResolutionopen 
Product Version1.101 
Fixed in Version1.500 (Awesome and Humble) 
Summary0018834: Antique Hull + Medical Emergency Downsides Cancel Out Favorably
DescriptionBoth of these items give -1 health each time you enter a new room. If you have both of them at the same time, you're still only getting -1 health per room -- this is potentially fine but figured I should mention it.

However, once Medical Emergency resolves, it also cancels the -1 health/room from Antique Hull which is supposed to be a permanent downside.
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Pepisolo

Jun 29, 2016 10:57 am

developer   ~0045519

Thanks, this was actually a bug. The problem was that both items were using the exact same instance of the PlayerDamageOnRoomChange system, which was causing problems. I've fixed it now so that each item uses a different system, so the behaviour is as you'd expect now. This also fixes it so that the Antique Hull negative effect stays upon resolving Medical Emergency. Previously, when ME was resolving, it was removing the same negative system that AH was also using. Thanks for the feedback, this change will be in the next build.

Issue History

Date Modified Username Field Change
Jun 28, 2016 10:25 pm Twinge New Issue
Jun 29, 2016 10:57 am Pepisolo Note Added: 0045519
Jun 29, 2016 10:58 am Pepisolo Assigned To => Pepisolo
Jun 29, 2016 10:58 am Pepisolo Status new => assigned
Jun 29, 2016 10:58 am Pepisolo Product Version => 1.101
Jun 29, 2016 10:58 am Pepisolo Fixed in Version => 1.500 (Awesome and Humble)
Jun 29, 2016 10:58 am Pepisolo Status assigned => resolved