4/24/2014 6:25:40 AM (1.004) Mem: 50,151,424 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:40 AM (1.004) Mem: 50,712,576 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 51,183,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 51,666,944 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 52,154,368 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 52,625,408 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 29,343,744 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 29,544,448 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 29,753,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 29,982,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 30,212,096 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 30,441,472 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 30,703,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 30,973,952 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 31,248,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 31,514,624 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 4/24/2014 6:25:41 AM (1.004) Mem: 31,813,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.InvalidProgramException: Invalid IL code in (wrapper delegate-invoke) MetaMapNode/EvaluatorDelegate:invoke_bool__this___MetaMapNode (MetaMapNode): IL_0052: callvirt 0x00000008 at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.GetNodesMeeting (.EvaluatorDelegate Evaluator) [0x00000] in :0 at World.GetRandomNodeThatMeets (.EvaluatorDelegate Evaluator) [0x00000] in :0 at MetaMapNode.InnerGetNewFleetDestination () [0x00000] in :0 at MetaMapNode.GetNewFleetDestination () [0x00000] in :0 at MetaMapNode.DoNodeStepLogic_Fleets (Single effectiveDeltaTime) [0x00000] in :0 at World.DoWorldStepLogic (Single effectiveDeltaTime) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly (Int32 SimLoopNumber) [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0