Archive for the ‘The Last Federation’ Category

The Last Federation Version 3.003 Released!

Bugfixes and an AI War II kickstarter notice on the main menu.  The release notes cover the details, and we hope that you enjoy those fixes. :) We also hope you’ll stop by the campaign for AI War II and see if you think it’s worth your time and/or money.  We are having an exceedingly […]

Steam Deals: Last Federation, AI War, and Other Arcen Titles On Sale This Week

A quick note that almost all of our library is on sale this week as part of Steam’s latest week-long deals, with discounts ranging from 51% to 86% off individual products. Starward Rogue isn’t included this time around due to its recent release, but the game will carry another minor discount in the coming weeks.

The Last Federation – The Lost Technologies & TLF Collection Out Now (Along with TLF 3.0!)

We’re happy to announce the launch of The Last Federation’s second expansion: The Lost Technologies! The new release brings new features and mechanics to TLF — such as the new Ring World planet type, Champion enemies, a ton of new additions and modifications to racial techs, and more. Along with the expansion, today sees the release of […]

TLF Version 2.021 (The New v3.0 Base Game Features — Early!)

Version 2.021 is another cumulative update to the base game and the first expansion, and it also has the new “free v3.0 content” (3 new events and 3 new alliance types) in early.  Lots of good stuff in the release notes since the last main post about this, which was apparently version 2.008. Enjoy! This is a […]

Coming Soon: The Last Federation: The Lost Technologies (Expansion 2)

What’s this now?  A new expansion, you say? Indeed!  The Lost Technologies.  We’ve been working with Draco18s, a long-time community member here, to bring this one to life.  This is quite an exciting expansion for us, because we hadn’t even thought we’d be able to do something like this this year (what with Stars Beyond […]

Hey, the Arcen wiki is now open for all to edit!

 Well hello!  I’ll have more information on Stars Beyond Reach later in the week.  But for the moment, I wanted to give a quick important announcement about our wiki.  Previously it was invite-only, and mainly edited by staff.  Consequently it was often out of date. Now it’s open to anyone to edit, although you do […]

TLF Version 2.008 (Cumulative Hotfixes)

Version 2.008 is the latest in a series of post-expansion-release hotfixes.  We’ve been posting about these on our forums, but individually these releases weren’t really worth doing a full blog/announcement post about.  So let’s talk about these cumulatively! First of all, for those who have been following along already, here’s what is new in the very latest […]

The Last Federation 2.0 and Betrayed Hope Expansion Arrive Today

We’re happy to announce The Last Federation’s first expansion Betrayed Hope has officially released on Steam, and other digital storefronts. To celebrate, the new content will extend its beta discount of 10% through launch week, and the base game is on sale for 55% off as well. The expansion includes 17 new ships, 2 new solar system backgrounds, […]

Let’s Play The Last Federation: Delivering Spacefaring Tech 2.0

Delivering spacefaring tech has recently seen a large update, and this video is a brief LP for The Last Federation that shows off missions and how to go about navigating them.  It also shows off a number of mistakes and how to avoid making those mistakes hurt more than they have to. Enjoy!

Launch Trailer for The Last Federation: Betrayed Hope (Plus info on the free 2.0 upgrade).

The first expansion to The Last Federation, titled Betrayed Hope, arrives this Friday along with the free version 2.0 upgrade for the base game. TLF has been a huge hit for us this year, with its unique blend of 4x strategy, simulation, and turn-based tactics. Betrayed Hope is perhaps the most massive expansion we have […]

TLF Version 1.900 (Tutorial And Story Touches)

Version 1.900 is final touches in preparation for the launch of version 2.0 and the full release of the expansion this Friday the 14th (just a couple of days from now!). The big things in this new version are that the tutorials have all been extensively updated for the new modes, and the story segments […]

TLF Version 1.702 Released (Obscura Rising)

Version 1.702 is all about polish and balance for the Obscura.  This includes some of the Obscura ships at the individual-battle level, and then a bunch of balance changes to the way the Obscura grow and expand during Invasion mode. Invasion mode started out as this kind of impossible thing, then the Obscura became a […]

TLF Version 1.701 Released (Itinerant Obscura and Probe Density)

Version 1.701 has polish for the base game and the expansion. The Obscura ships now behave a bit better with their AI — previously, in some cases they could act kind of funky in groups, but that should no longer be the case. Spy probes in the deliver spacefaring tech missions have been tuned some […]

TLF Version 1.700 Released (Spied, Probed, And Proven)

Version 1.700 is all goodies for the base game, not the expansion. The spy probes have been completely re-imagined, and I’m super happy with how those are turning out.   To some extent these missions can be very easy to “win” now, but I say win in quotes because that can be with the collateral damage […]

TLF Version 1.611 Released (Smuggling Out The Moody Queens)

Version 1.611 is a collection of refinements, both for the base game and the expansion. The neatest thing for the base game is that now there is a way to restore order to a race that has devolved into a smuggler empire.  Previously all you could do was kill that race if you wanted to […]

TLF Version 1.610 Released (Burlust Resurgence)

Version 1.610 has some substantial refinements to the Armada Management screen for Betrayal Mode, and it also includes a completely-revamped style of battle with the Burlust warlords. Balance-wise, this also really tunes things up for Betrayal Mode in general.  Your armadas now take time to upgrade themselves, which prevents you from doing “just in time” […]

Arcen Titles Hit IndieGameStand, Up To 85% Off This Week

Wanted to drop a quick note that all of our releases are now available on the IndieGameStand storefront. To celebrate, we’re running a week-long promotion with the site carrying the following discounts: AI War Collection (2014) — 75% off Tidalis — 80% off A Valley Without Wind 1 & 2 Dual Pack — 80% off Shattered Haven […]

TLF Version 1.609 Released (Orbital Hunters)

Version 1.609 is a collection of refinements to the recent changes to the game. Orbital Bombardment by your flagship is something that is rebalanced the most.  The stronger the defensive fleet forces are at a planet you are bombing, the more expensive your bombing is, and the less effective it is.  This doesn’t stop you […]

TLF Version 1.606-1.608 Released (Credit Bombardment)

Version 1.606 is an enormous balance to the Credit economy, as well as giving you newfound power to really effectively bomb your enemies from orbit. There’s a bunch of other great stuff, too, in the bugfix and clarity categories.  Your options for dealing with rescued pilots are now a lot more obvious, for one.  When […]

TLF Version 1.605 Released (Disease And Order)

Version 1.605 is refinement. The most impactful bit is how diseases affect death rates — expect some much more substantial shakeups from diseases from now on. There are also changes here that help to balance out the late game in Invasion and Betrayal mode, specifically making sure that neither players nor other races can go […]

Podcast: Curating Games and Open Ended Development

This week I went on the excellent Perceptive Podcast once again, which is always a pleasure.  This time we discussed a variety of things: Open-ended development and how that differs from traditional linear game development. Why I think the new Curator system on Steam is the bee’s knees, and why I hope other stores do […]

TLF Version 1.604 Released (A Dangerous Surplus)

Version 1.604 is yet more refinement. The big thing here is how races handling mining of resources, and new racial actions that they can take when they build up an excess of resources.  The details of it are here, and it definitely adds a new element to the game. There are also a number of […]

TLF Version 1.603 Released (Life, Death, And Irreconcilable Hatred)

Version 1.603 is refinement on a major scale, once again.  First of all, there are a variety of miscellaneous bugfixes and balance tweaks. One cool new feature is to be able to make notes for yourself to come back to between sessions. Another big balance piece is that if races wind up hating each other […]

TLF Version 1.601-1.602 Released (Double-Wide)

Version 1.601 is refinement on a number of fronts.  Perhaps my favorite improvement is one that was suggested by jaxxa and which lets us see both the Basic and Detailed Info tabs at the same time on the solar map on screens that are 1440px or wider.  This cuts down on a lot of clicking […]

TLF Version 1.600 Released (Tsar Bomba)

Version 1.600 is gargantuan, and aptly named.  This addresses a lot of the longest-standing balance/clarity requests for the base game… all at one time!  This was kind of an all-or-nothing proposition, and it took a bit longer than I expected.  Still, it’s done now, and I’m super proud of how it turned out. Science Revisions […]

TLF Version 1.502 Released (Obscura Relicui)

Version 1.502 is out, and brings a ton of refinement to the new expansion based on player feedback. Actually, there are some very good things for the base game, too.  Chief among those is that now the trade routes are vastly clearer in terms of why they can’t happen at a given time, and the […]

The Last Federation: Betrayed Hope (Expansion 1) Beta Begins Now!

Betrayal Mode lets you completely reverse the usual game flow, working as a full planetary power trying to destroy your foes, not unite them. Invasion Mode sees you working with the other races to survive slaughter by a grave new threat. Plus new ships, abilities, music, and more! Beta Launching Today On Steam And Our […]

TLF Version 1.040-1.042 Released (The Need For Speed)

Version 1.042 is out, and it really does a lot of interesting things. The biggest thing you will notice is that the speed of all the shots you fire is now doubled, making them far faster than enemy shots are.  This makes it easier to hit enemy ships that are running away or doing fast […]