Archive for the ‘Skyward Collapse’ Category

Skyward Collapse 1.401 Beta “Bandit Suppression” Released!

If you’ve not yet read about the general changes in the 1.4 beta line, now is a good time to do so. It’s expected that we’ll stay in beta for the 1.4 line until the week of July 29th, when we’ll do an official release called 1.5.  A lot is different here, so we want […]

Skyward Collapse 1.4 Beta “Dawn Hits The Cave Of Monsters ” Released!

This one… oh good grief.  Where to even start!  This thing is incredibly huge — so much so, that we’re releasing it as a beta version prior to moving it into the official branch. So be cautious with this update if you just want to play the game.  You’ll get these changes soon enough when […]

Skyward Collapse Reviews, AI War 7.0 Coverage and Other Press/Videos

2013 has been nuts. It’s crazy to look back at what we’ve been able to do in the past six months (especially if you’re aware of our previous track record): launching A Valley Without Wind 2, Shattered Haven, Skyward Collapse and AI War: Vengeance of the Machine between February and June. Quite a schedule! The […]

Skyward Collapse 1.013 “Godly Gods” Released!

This one fixes the resource drops not working in the last couple of versions.  Even more substantially, it majorly increases both the health and the attack power of gods.  Those guys aren’t such pushovers anymore! There’s lots more in the hopper in terms of free updates, and we’re still steadily working away on the first […]

Skyward Collapse 1.012 “Just Bonuses All The Way Down” Released!

This one has a number of bugfixes, tweaks, and refinements.  Nothing grandly exciting in the main, but the fixes to certain mythological and god tokens not working in the prior version is obviously welcome. One big thing here is that bandit units dying now gives you points.  This makes it a lot easier to get […]

Skyward Collapse 1.010-1.011 “Self Immolation” Released!

This one is super exciting to me.  I’m really short on time, though, so I’ll have to make my notes brief.  Here are my three favorite things about this release: 1. The left sidebar has new icons that are a lot easier to visually parse in terms of remember which thing does what.  Even I […]

Skyward Collapse 1.008-1.009 “Massive Bigness” Released!

This one has… quite a lot going on, as you can no doubt surmise from my tongue-in-cheek title for it.  Though the title isn’t really an exaggeration, either.  This release has five groups of new features that would each be considered a pretty substantial change on its own, and then a myriad of other smaller […]

Skyward Collapse 1.007 “Stats Fit For A God” Released!

This one has a wide variety of stuff in it.  Most exciting for most players are likely going to be the new counts and stats on both the left and right sidebars.  Without getting too cluttered, you now have a much better view of what is going on in your dominions. There are also several […]

Welcome To the Arcen Way Of Doing Post-Release Support :)

Hello there!  Looks like, as usual with a game launch, we have a lot of new players to our games.  Welcome!  I think you’ll find Arcen is a bit… unusual… when it comes to our development process, though, and this may come as a bit of a surprise. Two Different Software Development Philosophies I used […]

Skyward Collapse 1.006 “Listen When I Command!” Released!

This one has two very key bugfixes, and a handful of other tweaks. The first bugfix is one that was causing desyncs in multiplayer, occasional stupidity on the part of the AI, units moving onto enemy units, and more.  It wasn’t very easily reproducible, and wasn’t super common in every game, but it all tracked […]

Skyward Collapse 1.005 “Player’s Choice” Released!

This one reverts two very unpopular recent changes.  We’ve made some cool shifts post-1.0 on the game, but these two were not viewed to be among them.  Players complained, loudly, and so after listening to the reasoning we’ve decided to revert the changes.  Not the first time this has happened in an Arcen title, and […]

Players and Press React To Skyward Collapse

It’s been a crazy few days since Skyward Collapse launched late last week. The game has received a few new updates, the Steam community already has a guide up, and players (QuartertoThree, Octopus Overlords, Bay 12 Forums), video channel owners and press (Kotaku, PC Gamer, Cult of Mac) seem to be buzzing about it — for […]

Skyward Collapse 1.004 “Rise of the Valkyrie” Released!

This one is quite small, as it’s still a holiday weekend for us here in the US.  However, we’ll be back to our regular schedule tomorrow. The biggest changes in this version concern mythological units: 1. The Norse mythologicals in general have gotten a huge buff against other mythologicals. 2. The Greek mythologicals lost all […]

Skyward Collapse 1.002 “Hunting Through Rubble” Released!

This one is our first true post-release update, and it includes all of the main requests from new (post-alpha) players. Probably my favorite thing is the ability to see what former building sites were by hovering over them or holding the Ctrl key.  Actually, holding the Ctrl key in general is super useful for telling […]

Skyward Collapse Now Available For PC/Mac

PRESS RELEASE Skyward Collapse Now Available For PC/Mac 10% Off During Launch Week Arcen Games is proud to announce the release of its turn-based strategy god game Skyward Collapse – out now for Windows PC and Mac OS X on Steam, GamersGate, Green Man Gaming and the Arcen Store. To celebrate, the game is 10% […]

Nick Trujillo Presents: Skyward Collapse Comic (Complete Collection)

The entire collection of Nick Trujillo’s comic is here for your enjoyment!  Skyward Collapse comes out later today on Steam, Green Man Gaming, GamersGate, and our own site. About The CollaborationI became aware of Nick Trujillo through the Strip Search reality show that Penny Arcade has been running.  Nick was my personal favorite to win, […]

Nick Trujillo Presents: Skyward Collapse Comic Page 4

The fourth page of Nick Trujillo’s comic is now up!  Here are page one, page two and page 3 if you missed them.  One more page is in the works and will be available shortly. The release of Skyward Collapse is on the 23rd — that’s tomorrow!  Enjoy!

Skyward Collapse Official Website Live

PRESS RELEASE Skyward Collapse Official Website Live Launch Trailer And Screenshots Out Ahead of May 23 Release Arcen Games has launched the official site for upcoming indie turn-based strategy god game Skyward Collapse, ahead of the game’s release later this week. The official Skyward Collapse page includes the game’s description and feature list, along with […]

Skyward Collapse Official Trailer

How do you balance — and indeed encourage — a war between factions without letting either side obliterate the other?  How do you rule over gods, creatures, and men who refuse to obey you?  How do you build a landscape of villages when bandits and mythology are conspiring to tear it down?  Skyward Collapse places […]

Nick Trujillo Presents: Skyward Collapse Comic Page 3

The third page of Nick Trujillo’s comic is now up!  Here are page one and page two if you missed them.  Two more pages are in the works, which will be released periodically leading up to the release of Skyward Collapse on the 23rd — that’s this Thursday.  Enjoy!

Nick Trujillo Presents: Skyward Collapse Comic Page 2

The second page of Nick Trujillo’s comic is now up!  Here’s page one if you missed it.  Three more pages are in the works, which will be released periodically leading up to the release of Skyward Collapse on the 23rd.  Enjoy!

Skyward Collapse Launches May 23rd for PC and Mac

PRESS RELEASE Skyward Collapse Launches May 23 Unique turn-based god game to be priced at $4.99 for Windows PC and Mac OS X Arcen Games is pleased to announce its turn-based god game Skyward Collapse is set to launch on Steam next Thursday, May 23rd. How do you balance a war between towns without letting […]

Skyward Collapse OST Breakdown

The Skyward Collapse OST is very different from other soundtracks that I’ve composed for our games. To start with, this is the first soundtrack that I’ve co-composed with someone else. Ted Hardin is a good friend of mine, an incredibly talented guitarist, and a master of melody in my humble opinion. By that I mean […]

Skyward Collapse Teaser Mini-Trailer

How do you balance a war between towns without letting either side obliterate the other?  How do you rule over gods, creatures, and men who refuse to obey you?  How do you build a thriving landscape of villages against the threat of bandits and mythological powers?  Skyward Collapse places you into the role of The […]

Nick Trujillo Presents: Skyward Collapse Comic Page 1

I became aware of Nick Trujillo through the Strip Search reality show that Penny Arcade has been running.  Nick was my personal favorite to win, so I was surprised to see him eliminated when he was.  Bad days happen to everyone, though. I have a huge love of comics in general, and so had been […]

Q&A For Skyward Collapse (Plus New Screenshots!)

Even with a recent detailed interview that we did about our upcoming game Skyward Collapse, there have been a lot of questions about the game from our players in the forums.  Rather than make you hunt through forum threads for the answers we’ve provided, we’ve collected them here! Note: these are all taken out of […]

Skyward Collapse Wallpaper

Skyward Collapse is heading to 1.0 in just about a month, and beta within about two weeks.  We’ll have more details on the game as we get closer and closer to that time, plus a few other surprises that I think you’ll find very fun. In the meantime, I’d like to share with you this […]

Last Call for Steam Savings and IndieFort Bundle

Just a quick reminder that both the AI-war featured IndieFort Spring Bundle and the major Steam discounts on our full library of titles are available for just a few more hours, so act quick if you haven’t already! Plenty of new coverage to share as well, including some in-depth interviews Chris took part in last week: Co-Optimus: Indie-Ana […]