Archive for the ‘Shattered Haven’ Category
Posted by Erik Johnson on March 21st, 2016
A quick note that almost all of our library is on sale this week as part of Steam’s latest week-long deals, with discounts ranging from 51% to 86% off individual products. Starward Rogue isn’t included this time around due to its recent release, but the game will carry another minor discount in the coming weeks.
Posted by Chris Park on February 2nd, 2015
Well hello! I’ll have more information on Stars Beyond Reach later in the week. But for the moment, I wanted to give a quick important announcement about our wiki. Previously it was invite-only, and mainly edited by staff. Consequently it was often out of date. Now it’s open to anyone to edit, although you do […]
Posted by Erik Johnson on October 28th, 2014
Wanted to drop a quick note that all of our releases are now available on the IndieGameStand storefront. To celebrate, we’re running a week-long promotion with the site carrying the following discounts: AI War Collection (2014) — 75% off Tidalis — 80% off A Valley Without Wind 1 & 2 Dual Pack — 80% off Shattered Haven […]
Posted by Chris Park on July 14th, 2014
Last June I wrote a postmortem of AI War, which also wound up being a form of history of Arcen as a whole. But now a whole year has passed, and we’ve released Skyward Collapse: Nihon no Mura, Bionic Dues, and The Last Federation in that time. We also have a lot more data on […]

Posted in
A Valley Without Wind,
A Valley Without Wind 2,
AI War,
Bionic Dues,
Game Design,
Most Popular,
Newsworthy,
Shattered Haven,
Skyward Collapse,
The Last Federation,
Tidalis
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Posted by Chris Park on July 11th, 2014
Skyward Collapse and Shattered Haven have both gotten official linux support this week, but that’s not all that’s been going on. The Arcen Store has had a visual and functional overhaul and now both looks better and works better. There are a number of things that are easier for me on the back-end, but more […]
Posted by Chris Park on July 11th, 2014
This one brings official linux support to the game for the first time, as well as a 64bit build for OSX. There are also a couple of other minor tweaks in here for your enjoyment. Enjoy! This is a standard update that you can download through the in-game updater itself, if you already have any […]
Posted by Chris Park on June 26th, 2014
Ah, Shattered Haven. I get that it’s not everybody’s cup of tea, but I feel like it’s so under-appreciated all the same. It really has a special place for me in my life. Anyhow, this wallpaper is just made of awesome, which surely is something we can all agree on, at least. ;)
Posted by Chris Park on June 25th, 2014
A really great question from a recent post: Hi Chris – Is the last federation pretty much the final product now? Unless I’ve missed something the last update was June 6th to 1.24 -25 Before that you were changing every two or three days. Thanks I’ve posted a few notes about this in the Off […]
Posted by Erik Johnson on June 20th, 2014
Steam’s annual summer sale is upon us, and Arcen is once again participating with significant discounts on our entire library of games. These discounts will run the duration of the sale, ending the morning of June 30th: The Last Federation — 25% off AI War Collection, base game and all expansions — 60% off Bionic Dues […]
Posted by Erik Johnson on May 23rd, 2014
A good portion of Pablo Vega’s OSTs have been added to music streaming service Spotify. Here are the albums that are currently available: A Valley Without Wind 2 AI War: Ancient Shadows The Last Federation Shattered Haven Skyward Collapse Skyward Collapse: Nihon no Mura Searching and selecting Pablo Vega as an artist brings up multiple […]
Posted by Chris Park on November 21st, 2013
The holidays are coming up fast, and so ’tis the season to start thinking about gifts for friends and family. Arcen’s catalog of games has really swelled this year, and you may have missed some of our titles. Or you may be new to Arcen, and may have overlooked our excellent older titles. Here’s a […]
Posted by Pablo Vega on October 15th, 2013
I think it goes without saying that we have the greatest fans in the world. Arcen Games has been around since 2009, and from the very beginning, we’ve had amazing fans that have continued to support us throughout the years. As a small token of our appreciation for the support you’ve given us, we’re releasing […]
Posted by Erik Johnson on September 9th, 2013
Our Humble Bundle Weekly Sale, which kicked off last Thursday, has now surpassed 40,000 sales and $135,000 earned! With three days* remaining in the sale (at time of writing), we’re still trying to get the word out to everyone who might be interested in owning our entire catalog for a Lincoln and change. So special thanks […]
Posted by Erik Johnson on September 5th, 2013
Pay what you want for awesome games from Arcen Games. Support charity. Six spellbinding games and an abundance of DLC. The Humble Weekly Sale features a new deal every Thursday. Be sure to jump on this amazing offer before it’s gone! This week, pay what you want for AI War: Fleet Command and 5 DLC […]
Posted by Erik Johnson on July 11th, 2013
The Steam Summer Sale is live! Our discounts: Skyward Collapse – 33% Off AI War: Vengeance of the Machine – 40% Off AI War Collection and All Other AI War Products – 75% Off A Valley Without Wind Dual Pack (Includes 1&2) – 75% Off Shattered Haven – 80% Off Tidalis – 80% Off I’d […]
Posted by Chris Park on July 6th, 2013
This one is mostly a couple of minor tweaks, but it does let you see one new cutscene that you could not see before. Some clever players were able to get into the Shingen Rapid Prototyping Facility in a way that I did not expect, and then were getting stuck because that has not been […]
Posted by Erik Johnson on July 4th, 2013
Our puzzle games Tidalis and Shattered Haven are included as part of Bundle Stars’ new Pure Indie Bundle. It’s $4, and beyond those two titles you also get: Brainpipe, Power of Defense, Data Jammers, Wake, Lunnye Devitsy and Gumboy Crazy Adventures (all titles come with Steam keys). You’ll also receive in-game credit for free-to-play turn-based […]
Posted by Chris Park on June 12th, 2013
This one is just a couple of minor tweaks and fixes that mostly affect bonus content after the game has already been won. Enjoy! This is a standard update that you can download through the in-game updater itself, if you already have any version of the game. When you launch the game, hit the big […]
Posted by Erik Johnson on April 22nd, 2013
Just a quick reminder that both the AI-war featured IndieFort Spring Bundle and the major Steam discounts on our full library of titles are available for just a few more hours, so act quick if you haven’t already! Plenty of new coverage to share as well, including some in-depth interviews Chris took part in last week: Co-Optimus: Indie-Ana […]
Posted by Chris Park on April 16th, 2013
This one is just a couple of minor tweaks, as well as a fix for a more important bug that only affected people with really unusual framerates (so very much an edge case). UPDATE: 1.011 fixes a bug that was introduced in 1.010. Enjoy! This is a standard update that you can download through the […]
Posted by Erik Johnson on April 15th, 2013
What a busy month it’s been! (Alright, year). Upcoming Game reveals aside, we have several new developments to share during this week alone: Steam Sale: Entire Arcen Catalog 75% Off Steam’s put the whole lot on sale this time, and I mean everything. For the next week, you’ll find the entire Arcen library slashed down to very […]
Posted by Pablo Vega on April 2nd, 2013
The Shattered Haven Original Soundtrack is now on sale through Band Camp! If you enjoyed the music, check it out at: http://arcenmusic.bandcamp.com/album/shattered-haven Thank you for your continued support!
Posted by Chris Park on April 2nd, 2013
This one is just a couple of minor bugfixes. Shattered Haven is something that people who are playing it really seem to love, but we’re really having trouble getting the word out. If you play it and love it, please spread the word! We can use all the help we can get. A huge thanks […]
Posted by Chris Park on April 1st, 2013
This one has some various fixes and tweaks, but the main thing is to make the Phoenix Forest a bit quicker to traverse on your first time through. No levels have been removed, but two regular levels are now bonus levels, and are behind “combination doors” that you won’t be able to open until much […]
Posted by Chris Park on March 29th, 2013
This one is a fairly minor update in the main, but it fixes a number of level design issues late in the game where doors would turn out to be one-way and trap you if you didn’t use your suicide pill. Shattered Haven is something that people who are playing it really seem to love, […]
Posted by Chris Park on March 26th, 2013
This one has a variety of tweaks and fixes in it, as well as a new vehicle: a fast version of the hot air balloon for use in Alden Ridge! Several levels have also had some new hints added to them to keep their puzzles from being quite so devilish. Shattered Haven is something that […]
Posted by Chris Park on March 25th, 2013
This one doesn’t really contain anything individually notable, but rather a laundry list of small fixes and tweaks. A lot of them have been centered around Stantonsburg, hence the name of the release. That town has a mind of its own, and I don’t just mean when it’s going all scary on you, the player. […]
Posted by Chris Park on March 22nd, 2013
This one includes a new boss fight that involves… well, eyeball snakes and guns, as I suppose you could guess. This is actually the boss level that you can watch me design in the level editor in our recent Let’s Play videos. There are also a number of fixes and tweaks included in this update, […]