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Our games are known for their deep gameplay, 2D graphics, and very notable AI. Our company is known for an intense commitment to co-op gaming, our extremely pro-customer business practices, and our deep love of each game we make.
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Gameplay    
Expansion 1: The Zenith Remnant Expansion 2: Children Of Neinzul  

Download AI War: Fleet Command

To install the game, all you have to do is download and run the AI War Setup File from any one of the locations below:

Download From Mod DB - 3.120
Download From CNET - 3.120
Download From GamersHell - 3.120
Download From Vulturis - 3.120
Download From GameTrove - 3.120
Download From Atomic Gamer - 3.060
Download From Softpedia - 3.060
This game runs in trial mode until unlocked via a purchased license key. Limitations of trial mode: Campaigns are restricted to 3 hours, and only simple ship types and easier AI types are available.

Purchase A License Key

To purchase a license key for AI War (only $19.99 USD!), please visit our Online Store. It's fast, easy, and secure. There is No DRM beyond the simple license key. Thank you for your support of our games!

Click Here To Securely Purchase AI War!

Other Ways To Get A License (Click To View)
   
       

AI War At A Glance

- Space-based RTS, single player or up to 8 player co-op.
- Powerful emergent AI that retreats, probes defenses, and surprises even veterans with intelligent tactics.
- 30,000+ ships at a time on 10-120 simultaneous planetary battlefields.
- Different Every Time: 16 billion procedural maps, each with specific units. - A focus on deep strategy with nearly no micromanagement.
- PC Gamer UK (November 2009): AI War breaks most of the genre's rules. Which is precisely why it's incredible... This out-of-the-blue one-man passion project is one of this year's finest strategy games. (More Press & Player Reactions)

AI War is an entirely unique large-scale RTS with aspects of TBS, tower defense, and grand strategy. It features single or cooperative play with as many as 8 humans against a pair of powerful, intelligent AIs. These AIs are driven by an AI Progress stat that players contribute to through aggressive actions such as taking control of planets and destroying key units, forcing tough decisions regarding which targets are worth capturing or destroying. Human fleets are usually several thousand ships in size or larger, with games often featuring 30,000 units at any given time across galaxies of anywhere from 10 to 120 planets. Some games have reached as many as 90,000 units!

Despite this, players retain powerful control over their fleets in a macro-sense, ignoring painful micromanagement present in other games in favor of actual tactics like flanking. Meanwhile, ships themselves attempt to target enemies as intelligently as possible so the player can focus on the tasks that really matter. Scouting also plays a major role in the game, supplying an intel 'snapshot' about important capturable units, enemy fleet sizes, and planet ownership. Designed by RTS veterans and backed by strong, responsive support on the official forums and elsewhere, AI War is an exciting and refreshing experience.



System Requirements

Windows XP, Vista, or 7, 32 or 64 bit

512 MB RAM (1 GB recommended)
1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
300MB Hard Disk Space
Wheel Mouse for zoom (the keyboard can be used instead, but it is more awkward)
1024x768 or greater desktop screen resolution (32 bit color recommended)
Broadband Internet Connection or LAN required for multiplayer
Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do).

AI War is a cooperative, space-based RTS game for 1-8 players. All players team up against two formidable AI opponents -- some of the best AI in the genre!

DRM

We've been asked if the game contains any signficiant DRM, and the answer is, emphatically, no. We've got a simple license key (which turns the trial version into the full version), but that's it. No need to contact our servers during install, no hidden drivers, no encryption, or install limits.

We want to make it easy on our customers, and we've never really felt like DRM works, anyway. If you like our games, please buy them so that we can make more, but we're not about to start treating our real customers like thieves just to thwart the inevitable pirates.