AI War Beta 4.072 Released — Release Candidate 3!

This one is small, but exciting.  We may have finally found that phantom desync!  For anyone who has been having any multiplayer desyncs in the last week, we’d love to hear from you if your issues seem to be gone, or especially if you get a new desync with this version.  Fingers crossed!

A short list of other fixes are also in this version, so see the release notes for details.  We’re pretty much done with changes we’re going to make pre-5.0 unless there are still desyncs around or other critical-to-enjoyment issues are found.  Right now the known issues list is pretty much devoid of those, so we’re keeping our list of changes to a minimum to avoid introducing any new issues at the last second.

This is a standard update that you can download through the
in-game updater itself, if you already have 4.000 or later. When you
launch the game, you’ll see the notice of the update having been found
if you’re connected to the Internet at the time. If you don’t have 4.000 or later, you can download that here.

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