Release notes here. The title of this one is a programmer-y joke at the expense of us human meatbags. But I think it’s also a pretty apt description of some of the new AI behaviors in terms of how it decides to take major actions at a planet. Sometimes bumrush you, sometimes go away for a […]
Archive for December, 2018
AI War 2 v0.808 Released! “Custom Stacks”
Posted by Chris McElligott Park on December 10th, 2018
Release notes here. Bunches of improvements for various factions, and also for the “unit stacks” feature. There’s still more I plan to do with that feature in general (such as making AOE and beam weapons actually have a bonus against stacks, for one example), but for now this lets you choose custom stack sizes and how […]