AI War 2 v0.525 Released! “Targeting Priorities: So Many Things To Shoot, So Little Time”

Release notes here! Lots of quality-of-fun improvements here, including much-improved support for having selections of stuff from multiple planets, helpful new info on the AI Defenses galaxy display mode, descriptions of many common units, and another round of basic balance changes. But the main thing is definitely the addition of targeting modes for control groups.…

Plans and Status Updates for AI War 2

(Crossposted from kickstarter.) Chris and Keith here! Apologies for not having made any kickstarter updates since June, good grief. We’ve had daily or weekly interactions and updates on our forums, blog, youtube dev diary, and release notes pages for anyone who wanted the full firehose info dump, but that’s no excuse. Schedule Slippage – Overview Let’s get to the toughest topic…

Plans and Status Updates for AI War 2

(Crossposted from kickstarter.) Chris and Keith here! Apologies for not having made any kickstarter updates since June, good grief. We’ve had daily or weekly interactions and updates on our forums, blog, youtube dev diary, and release notes pages for anyone who wanted the full firehose info dump, but that’s no excuse. Schedule Slippage – Overview Let’s get to the toughest topic…