Archive for March, 2017

AI War 2 Alpha v0.114 “Major GUI And Icons Overhaul” FINALLY released!

Chris here.  This is the largest single release we’ve done since starting the alpha with folks, and by a fair margin.  The release notes are nuts, but worth a read. That said, right off the bat: “seriously Chris??  TWO WEEKS since the last build for the game?”  Don’t worry, that’s not something we’re going to […]

Recent Hacking Attempt

Hello everyone, Quinn here. Quick Reminder! We will NOT request any passwords, emails addresses, or other personal information via PM. If any information is requested via PM, please report it and do not respond. With that out of the way, on to the meat of the post: Hacking Round 1 Sometime yesterday, some of the arcengames.com […]

AI War 2 Alpha v0.113 “The One Thanks To Cinth” released!

I have basically no time left today, so I’ll just point you to this blog post from today about IBL in the game, and then these release notes.  Just in case this blows up for whatever reason, there’s a new alpha0112 beta branch in Steam that lets you roll back if you need to. Also: fantastic […]

AI War 2 Alpha v0.112 “Plasma, Forcefields, and DirectX11” released!

Since the last blog post I made, we’ve done two intermediate versions, and this is the third. In cases when I just don’t have time to update the blog for whatever reason, bear in mind that there are three places that always get updated: Steam itself will auto-update you unless you’re on a specific locked-in […]

AI War 2 Alpha v0.109 released!

Version 0.109 – Special Forces And Modding is short on release notes but long on impact. There are two really major components added in this one that Keith and I have been wanting to get in there for a while.  The first one is the special forces from Keith, which you may remember from The […]

AI War 2 Alpha v0.107 released!

0.106 was just a minor bugfix version on Monday.  This one is more midsize. There are a variety of visual and performance improvements in here, and some things to help us figure out why OpenGLCore may have been in use on some (all?) machines instead of DirectX9.  There are a lot of visual tweaks to the […]

AI War 2 Alpha v0.105 released!

0.104 was just a minor bugfix version on Friday.  This one, however, is hefty. Lots More “Core Work” By Keith   Keith’s been working on a ton of things, ranging from bug reports and minor feature requests from testers, on up to getting more of the game itself implemented.  It’s really nice to see that […]

AI War 2 Alpha v0.103 released!

Here are the release notes, which are mostly bugfixes and more quality of life adjustments. A Tale About Linux Okay, so — Linux support, grr.  Mostly that has been going fantastically, and we have a lot of folks playing the game on linux machines with no issues.  That said, we’ve had a few problems with […]

AI War 2 Alpha v0.102 released!

New to Arcen?  Strap in. ;)  Here are the release notes, which are voluminous as usual. You folks have given us a wealth of excellent feedback and bug reports already, which is has been super useful.  There will be a lot of other releases coming in the next days, weeks, and months — and already […]