Archive for September, 2016

AI War II Art Diary: Player Base concept work.

Here’s a new look at whats under development art-wise for AI War II. I’m been tasked to create a high-definition model of the player base ship. With 3D modeling, it’s not usually so simple as to jump into the program and get to work. Lot of times you need a thought process to kick it […]

AI War II Music Theme Teaser

Pablo getting prepped for the newly reorchestrated AI War II theme. The kickstarter for this sequel to AI War Classic is launching in the next 1-3 weeks. Email arcengames at gmail dot com if you want to be notified when it goes live. If you want to participate in discussions about the growing design document […]

AI War II: Design Document First Unveiling Is Now!

This is only the beginning.  The first 36 pages of the AI War II design document are in place.  I’m sure that folks on the forums will have a lot of commentary already about this.  I’m going to be out over the weekend, just to warn you, but I wanted to leave this with you […]