Archive for April, 2016

Raptor Dev Diary #2: Thar Be Dinos Behind That Longwinded Man

First video of any of the parts of the game in action!  Bear in mind this is circa alpha 0.1, a private build.  The video should make that pretty clear, though.  I wound up talking about a TON of stuff with the project in general, and unity development as a whole as well, instead of […]

That’s No Velociraptor!

Very true!  The dinosaurs in our upcoming game In Case Of Emergency, Release Raptor are not actually velociraptors, despite our claims.  Neither are the raptors in Jurassic Park, though.  Look carefully at #4 down there, bottom-center (yeah… tiny.  You may need to click the image to see it larger): By Durbed – http://durbed.deviantart.com/art/Dromaeosaur-parade-300881541, CC BY-SA […]

Our site’s aliiiiive! (Mostly)

Hey folks. So, you may have noticed that our site has been down and had a lot of issues the last couple of days.  Whew, long story!  Well, lots of time spent on it, anyway — the story is rather short: A2 hosting, who we previously used, started having major performance issues over the last […]

Announcing “In Case Of Emergency, Release Raptor”

Did you know?  We’re making a velociraptor game!  Our first 3D game, in fact.  The first of many. In a nutshell: you get to be a velociraptor, fight robots, and navigate procedural levels. I’ve been stalling on releasing videos or screenshots for weeks now, and I explained in lots of detail recently what was going […]

Starward Rogue DRM-free release — and 30% off!

Whew!  Sorry that this took so long, folks.  But Starward Rogue now has a DRM-free version for sale!  (Note: for all you Humble Store customers, the DRM-free build will be uploaded to your accounts shortly) We’re using this as an excuse to run our highest discount yet on the game: 30%!  Our previous highest discount […]