Archive for December, 2014

Who says dead bodies and smog can’t be fun? (Stars Beyond Reach Teaser)

Keith and I were emailing back and forth about some of the design specs for the internal Stars Beyond Reach prototype that we’re working toward having done in the next week-ish. Cemeteries and crematoriums have been a part of the roster of buildings since way back, and I had the design for them in my […]

TLF Version 2.008 (Cumulative Hotfixes)

Version 2.008 is the latest in a series of post-expansion-release hotfixes.  We’ve been posting about these on our forums, but individually these releases weren’t really worth doing a full blog/announcement post about.  So let’s talk about these cumulatively! First of all, for those who have been following along already, here’s what is new in the very latest […]