Archive for October, 2014

TLF Version 1.611 Released (Smuggling Out The Moody Queens)

Version 1.611 is a collection of refinements, both for the base game and the expansion. The neatest thing for the base game is that now there is a way to restore order to a race that has devolved into a smuggler empire.  Previously all you could do was kill that race if you wanted to […]

Announcing “Stars Beyond Reach,” a new 4x coming in April/May 2015.

It is with great pleasure that I formally announce this next game.  Finally, Arcen is doing a true 4x!  People have been suggesting that we do this for years, and I’ve wanted to, but I wasn’t really ready yet.  Even so, bits and pieces of 4x infuse a lot of our games, particularly AI War […]

TLF Version 1.610 Released (Burlust Resurgence)

Version 1.610 has some substantial refinements to the Armada Management screen for Betrayal Mode, and it also includes a completely-revamped style of battle with the Burlust warlords. Balance-wise, this also really tunes things up for Betrayal Mode in general.  Your armadas now take time to upgrade themselves, which prevents you from doing “just in time” […]

Arcen Titles Hit IndieGameStand, Up To 85% Off This Week

Wanted to drop a quick note that all of our releases are now available on the IndieGameStand storefront. To celebrate, we’re running a week-long promotion with the site carrying the following discounts: AI War Collection (2014) — 75% off Tidalis — 80% off A Valley Without Wind 1 & 2 Dual Pack — 80% off Shattered Haven […]

TLF Version 1.609 Released (Orbital Hunters)

Version 1.609 is a collection of refinements to the recent changes to the game. Orbital Bombardment by your flagship is something that is rebalanced the most.  The stronger the defensive fleet forces are at a planet you are bombing, the more expensive your bombing is, and the less effective it is.  This doesn’t stop you […]

TLF Version 1.606-1.608 Released (Credit Bombardment)

Version 1.606 is an enormous balance to the Credit economy, as well as giving you newfound power to really effectively bomb your enemies from orbit. There’s a bunch of other great stuff, too, in the bugfix and clarity categories.  Your options for dealing with rescued pilots are now a lot more obvious, for one.  When […]

AI War Official 8.017-8.019 “Boost THIS!” Released!

This one is another performance update, this time on the CPU and RAM sides.  The munitions boosters were the big culprit here, but there are other more minor effects beyond that. UPDATE: 8.018 turned out to be necessary, because the prior version was giving the “spinning beachball of death” on OSX.  Apologies for that — […]

TLF Version 1.605 Released (Disease And Order)

Version 1.605 is refinement. The most impactful bit is how diseases affect death rates — expect some much more substantial shakeups from diseases from now on. There are also changes here that help to balance out the late game in Invasion and Betrayal mode, specifically making sure that neither players nor other races can go […]

AI War Official 8.015-8.016 “Flicker Factor” Released!

This one is  relatively small update with a couple of bugfixes.  The main thing here is some fixes to flickering in the far zoom icon display that people were noticing in recent versions, as well as what is likely a performance improvement for most people on that front, too. Update: 8.017 is now out and […]

Podcast: Curating Games and Open Ended Development

This week I went on the excellent Perceptive Podcast once again, which is always a pleasure.  This time we discussed a variety of things: Open-ended development and how that differs from traditional linear game development. Why I think the new Curator system on Steam is the bee’s knees, and why I hope other stores do […]

TLF Version 1.604 Released (A Dangerous Surplus)

Version 1.604 is yet more refinement. The big thing here is how races handling mining of resources, and new racial actions that they can take when they build up an excess of resources.  The details of it are here, and it definitely adds a new element to the game. There are also a number of […]

TLF Version 1.603 Released (Life, Death, And Irreconcilable Hatred)

Version 1.603 is refinement on a major scale, once again.  First of all, there are a variety of miscellaneous bugfixes and balance tweaks. One cool new feature is to be able to make notes for yourself to come back to between sessions. Another big balance piece is that if races wind up hating each other […]