Archive for April, 2014

TLF Version 1.009 Released (Merging Beta Branch With Official)

Version 1.009 is now out, and overall it is individually a small release.  But this is the first official update to include all the goodies from 1.005 onwards.  So for those not playing the beta branch, this new version is HUGE For those who were playing the beta branch, this one mainly brings improvements to […]

TLF Version 1.007-1008 Beta Released (Solar Map Balance And Auto-Resolve Polish)

Version 1.007 Beta is now out, and focuses on moving things towards merging the beta branch with the official one.  This one is still just in the beta branch (which you can optionally download inside the game itself from the updater) rather than as a full version that everyone gets automatically updated to.  So you […]

AI War Beta 7.021-7.022 “Champion Alter-Ego” Released!

This one is fairly hefty, compared to other recent patches. After the April 18th release of The Last Federation and a week of heavy post-release support for that game (which is still very much ongoing, but not quite 100% of our time now) I finally had time to get 7.021 ready. The most important thing […]

TLF Version 1.006 Beta Released (Besieging And Federating)

Version 1.006 Beta is now out, and is another wonderfully vast one.  This one is still just in the beta branch (which you can optionally download inside the game itself from the updater) rather than as a full version that everyone gets automatically updated to.  So you can update or not for this one, at […]

TLF Version 1.005 Beta Released (Holy Smokes It’s Big )

Version 1.005 Beta is now out, and is monstrously, wonderfully huge.  This one changes so many things that we’re releasing it only as a beta version (which you can optionally download inside the game itself from the updater) rather than as a full version that everyone gets automatically updated to.  So you can update or […]

The Last Federation ‘Second Chance Sale’ on Bundle Stars

The Last Federation’s release week has officially concluded, but those who missed out on the 25% off discount still have a chance to pick up the game at its reduced launch price of $14.99. We were a little late to the party in regards to getting TLF up on Bundle Stars, and our delay is the […]

TLF Auto-Resolve Coming Tomorrow

I promised a second release today, but I was a little overly optimistic. ;)  One of the top features that people have been requesting is an auto-resolve feature for battles, and that’s something I’ve been working on today.  I’d thought I’d have it ready in time for a release tonight, but alas not; it will […]

TLF Version 1.004 Released (x64 Linux Build)

Version 1.004 is now out, and is just a quickie.  Another release is coming later tonight. This version now has an x64 Linux build, so that people on x64 linux builds no longer have to have the 32 libs installed or run as root (whoah!) to make the 32 bit version of X Server run. […]

TLF Version 1.003 Released (Permadeath Becomes Optional )

Version 1.003 is now out, and is another biggie.  There are a couple of new features today, instead of just one: 1. Permadeath is now optional, and off by default.  Instead you “narrowly escape” from battles that you would otherwise die in, and it gives you a time penalty in solar map months.  This is […]

TLF Version 1.002 Released (Tech Acquisitions And Planetary Attacks)

Version 1.002 is now out, and includes lots of goodies.  One of the top-requested features was a way to get techs from races that already have them, and so that’s today’s “feature of the day.” Beyond that, there are a ton of fixes and improvements all over the place: * A few GUIs are now […]

TLF Q&A: If Empires “Rise And Fall,” Can You Describe How That Happens?

From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.  But you must work from the […]

TLF Version 1.001 Released (Bugfixes, Large Screen Resolution Support)

Version 1.001 is a small release that fixes a few bugs that slipped past all 165ish of us who were testing (hey, it’s a huge game) and which adds support for screen resolutions larger than 1920×1080. Starting next week we’re going to be releasing at least one new free feature every week for at least […]

The Last Federation Out Today, 25% Off During Launch Week

UPDATE: The Last Federation is now available on Steam, GOG.com, Humble Store, and GamersGate! — Journalists and video channel owners interested in a copy of the game, please email arcengames[at]gmail[dot]com. Arcen Games is proud to announce The Last Federation launches today for Windows PC, Mac OS X, and Linux platforms. From the creators of AI War: Fleet […]

TLF Video – Lead Dev Chris Repeatedly Gets Smashed By Hard Mode

From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.  But you must work from the […]

Launch Trailer #2 For TLF!

From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.  But you must work from the […]

First TLF Let’s Play Videos Surface

Wanted to quickly post and share the first trio of TLF Let’s Play videos from Pewpewchewchew, Kailvin, and th_pion. They popped up over the past day or so, and all three are generally positive (exciting!): Only two days away from The Last Federation’s official release! Subscribe to our mailing list for The Last Federation release news

Grognard Trailer for TLF! And Ruminations On The Throughline From All Our Past Games.

From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.  But you must work from the […]

AI War Beta 7.019-7.020 “Oops MkII” Released!

This one is partly a hotfix to deal with a fairly serious AI bug I introduced in the previous version, but there was a fair bit of other work in the hopper ready to go out as well. Not a huge release, overall, because we’re basically in the last week before the April 18th official […]

The Last Federation Launches April 18th

We’re very excited to announce our PC/Mac/Linux title The Last Federation will launch next Friday — April 18th — on Steam, the Humble Store, GOG, GamersGate and directly through our website. It’ll be priced at $19.99, with a discount planned for the first week. TLF is a grand strategy campaign with turn-based tactical combat, and […]

New TLF Screenshots!

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out its game page for details, or swing by the forums for the game.  This is Arcen’s largest title ever, and we’re really excited to share it with folks. Alpha Information! Private alpha testing […]

AI War Beta 7.018 “Troubleshooters” Released!

This one is another fairly small release while we’re focused on the last few weeks before releasing The Last Federation, So we shot some troublesome bugs. Some old, like some missing art assets for non-steam installs. Some new, like the Heroic AI using its newfound ability to buy more champions for its waves… a little […]

Video – 0.818 Alpha Update – TLF Combat Refinements

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out its game page for details, or swing by the forums for the game.  This is Arcen’s largest title ever, and we’re really excited to share it with folks. Alpha Information! Private alpha testing […]