Archive for July, 2013

Art Walkthrough: Lighting Robots

The robots and “Exos” in Bionic Dues go through a five-stage process.  First they are sketched by one of a variety of artists.  Then they are inked (have their lines cleaned up) by one of a couple of artists (typically Genna or our own Daniette “Blue” Wood).  Then they are colored by Catherine.  Then animated […]

Sneak Peek At Bionic Dues

Our last full game for the year (aka not an expansion pack for an existing game) is called Bionic Dues, and will most likely arrive in October.  We’ve been working on this for a while, but didn’t want to share much until it was further along and we could share some actual graphics, etc. What […]

AI War Beta 7.008-7.009 “More Dirty Tricks” Released!

This one is another step forward for the winner of the “Big Items For 8.0” poll. Specifically, the addition of two new forms of nasty trick to play on the AI by exploiting its poor, defenseless networks: 1) Sabotage – blow up forts, forcefields, black hole machines, etc. All with no AIP-on-death or other negative […]

Skyward Collapse 1.403 Beta “Serif” Released!

If you’ve not yet read about the general changes in the 1.4 beta line, now is a good time to do so. It’s expected that we’ll stay in beta for the 1.4 line until the week of July 29th, when we’ll do an official release called 1.5.  A lot is different here, so we want […]

Steam Summer Sale: Skyward Collapse, AI War and More

The Steam Summer Sale is live! Our discounts: Skyward Collapse – 33% Off AI War: Vengeance of the Machine – 40% Off AI War Collection and All Other AI War Products – 75% Off A Valley Without Wind Dual Pack (Includes 1&2) – 75% Off Shattered Haven – 80% Off Tidalis – 80% Off I’d […]

AI War Beta 7.006-7.007 “Design Meddling” Released!

This one continues our work on the winner of the “Big Items For 8.0” poll. Specifically: more hacking! :) This release actually only adds two new forms of hacking but I think many of you will really enjoy one or both: 1) Corrupting an AI bonus ship design to prevent that AI from building that […]

Shattered Haven 1.013 “Shingen Entryway” Released!

This one is mostly a couple of minor tweaks, but it does let you see one new cutscene that you could not see before. Some clever players were able to get into the Shingen Rapid Prototyping Facility in a way that I did not expect, and then were getting stuck because that has not been […]

Shattered Haven and Tidalis Featured in Pure Indie Bundle

Our puzzle games Tidalis and Shattered Haven are included as part of Bundle Stars’ new Pure Indie Bundle. It’s $4, and beyond those two titles you also get: Brainpipe, Power of Defense, Data Jammers, Wake, Lunnye Devitsy and Gumboy Crazy Adventures (all titles come with Steam keys). You’ll also receive in-game credit for free-to-play turn-based […]

Skyward Collapse 1.402 Beta “Man The Defenses!” Released!

If you’ve not yet read about the general changes in the 1.4 beta line, now is a good time to do so. It’s expected that we’ll stay in beta for the 1.4 line until the week of July 29th, when we’ll do an official release called 1.5.  A lot is different here, so we want […]

AI War Beta 7.002-7.005 “Hacked To Pieces” Released!

This one is the first significant update since 7.0. We usually like to let the game catch its breath for a moment after an official release as that gives time for any “we want this fixed in an official” bugs to be found, etc. Anyway, it’s been two weeks since the 7.001 hotfix (which is […]

Skyward Collapse 1.401 Beta “Bandit Suppression” Released!

If you’ve not yet read about the general changes in the 1.4 beta line, now is a good time to do so. It’s expected that we’ll stay in beta for the 1.4 line until the week of July 29th, when we’ll do an official release called 1.5.  A lot is different here, so we want […]

Skyward Collapse 1.4 Beta “Dawn Hits The Cave Of Monsters ” Released!

This one… oh good grief.  Where to even start!  This thing is incredibly huge — so much so, that we’re releasing it as a beta version prior to moving it into the official branch. So be cautious with this update if you just want to play the game.  You’ll get these changes soon enough when […]

Tidalis Adventure Intro (Live) by Pablo Vega

Our composer Pablo Vega passed along a special treat that we wanted to share. Pablo recently had a chance to record some live music in the church where he and his wife Hunter were married, and he took the time to touch on a piece from the Arcen library. Here’s his note, along with the […]