Archive for 2013

Sharing More Art From The Last Federation

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details, the description of your role as […]

“Butterfly Effect” Sources In The Last Federation

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details, the description of your role as […]

What I Love About Each Race In The Last Federation

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details, and the description of your role […]

B&W Portraits Of The Remaining Four Races

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details, the guide to aliens in the […]

Thoughts On “Alone Together” Collaborative/Competitive Networked Play (“Multiplayer” Is A Stretch)

This is an idea that I originally had for The Last Federation, our upcoming title, but which I think could be applicable to all sorts of games, including our last title, Bionic Dues.  Right now it is just a for-future-exploration sort of idea, but I wanted to put my thoughts out there and see what […]

Black And White Portraits Of Four Alien Races

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details, the guide to aliens in the […]

Holiday Guide For Arcen Titles

The holidays are coming up fast, and so ’tis the season to start thinking about gifts for friends and family.  Arcen’s catalog of games has really swelled this year, and you may have missed some of our titles.  Or you may be new to Arcen, and may have overlooked our excellent older titles.  Here’s a […]

Your Role As An Independent Agent In The Last Federation

What is The Last Federation?  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details, and the guide to aliens in the game.  Oh, and the forums for the game are filled with lots of other […]

A Guide To Aliens In The Last Federation

What is The Last Federation?  Check out our first sneak preview about it, or our preview discussing simulations in the game.  Also our recent podcast with Space Game Junkie with lots of other details.  Oh, and the forums for the game are filled with lots of other detailed tidbits, too. The Last Federation is filled […]

Space Game Junkie: Interview With The Last Federation Details!

Podcast #38 over at Space Game Junkie has a lot of great information in there about The Last Federation, our next title.  There’s only so much information that I’ve said publicly about the game prior to this podcast, so if you’re following this game there’s a ton of good stuff in there for you.  We […]

Deals Galore: Valley Steam Sale, New Bundles for AI War and Skyward Collapse

There seem to be dozens of downloadable game discounts and promotions running this week, and it so happens that we are involved in a few: AI War and Zenith Remnant featured in Bundle-in-a-Box — A bundle full of indie strategy games including AI War for a minimum of $1.99, with extras such as the game’s […]

AI War: Children of Neinzul donations to Child’s Play finalize at $44,597.02

As of today, we have so far raised and donated $44,597.02 for Child’s Play! That’s $10,102.82 since our last update, all of which has already gone directly to the charity.  Our AI War: Children of Neinzul donation goal was originally $14,000.00, and in the end we were able to reach 317% of that goal More […]

Preview: Simulations In The Last Federation

A few weeks ago, we did our first sneak preview of our upcoming game The Last Federation. The game is a mix of strategy and tactics set in a simulated solar system with 8 planets, each with its own unique race.  The strategy section and the combat (tactics) are two different styles of play, but […]

Bionic Dues 1.005 “Combined Customization” Released!

This one is our first non-beta-branch update to Bionic Dues since it released, and so it comes with a plethora of goodies from 1.001 on upwards in the release notes linked above. The biggest thing, by far, are the improvements to the customization interface.  The game supports a minimum resolution of 1024×720, and so our […]

Sneak Peek: The Last Federation

We’re always keeping busy here at Arcen, and we want to show you a bit of what we’re working on now. The Last Federation is a space-based mix of strategy and tactics in which you control a small mercenary fleet on an unusual mission: the formation of the first and last solar federation.  Undertake mercenary […]

Arcen Games Piano Collections, Vol. 1

I think it goes without saying that we have the greatest fans in the world. Arcen Games has been around since 2009, and from the very beginning, we’ve had amazing fans that have continued to support us throughout the years. As a small token of our appreciation for the support you’ve given us, we’re releasing […]

Bionic Dues Now Available on Steam, GamersGate and Arcen Store

Bionic Dues Launches for PC, Mac and Linux 25% off sale to celebrate launch week Arcen Games is ecstatic to announce Bionic Dues — our mech-enriched roguelite — has launched on Steam, GamersGate and the Arcen Store for $9.99. To celebrate the release, the game carries a 25% discount during its first week on sale. Robot […]

Bionic Dues Launches Next Week on PC, Mac, and Linux

Tactical turn-based roguelite out October 8th on Steam Arcen Games is excited to announce Bionic Dues, our upcoming tactical turn-based roguelite with mech customization, is set to launch next week on Steam, our site and other distributors. The game will be made available on PC, Mac and (for the first time with one of our […]

Valley 2 Official 1.008 “Sliced And Flung” Released!

This one adds three new slices, fixes the earth elemental flinger attacks, and has a couple of other small fixes and typos. Enjoy! This is a standard update that you can download through the  in-game updater itself, if you already have any version of the game.  If you have the beta on Steam, it will […]

Humble Update: 40,000 Bundles Sold, $135,000 Earned (3 Days Left!)

Our Humble Bundle Weekly Sale, which kicked off last Thursday, has now surpassed 40,000 sales and $135,000 earned!  With three days* remaining in the sale (at time of writing), we’re still trying to get the word out to everyone who might be interested in owning our entire catalog for a Lincoln and change. So special thanks […]

The Humble Weekly Sale: Arcen Games

Pay what you want for awesome games from Arcen Games. Support charity. Six spellbinding games and an abundance of DLC. The Humble Weekly Sale features a new deal every Thursday. Be sure to jump on this amazing offer before it’s gone! This week, pay what you want for AI War: Fleet Command and 5 DLC […]

PAX Prime 2013: Arcen Store Sale Celebrates Bionic Dues First Public Showing

Just a quick post to share that we’re running a store-wide sale on our site through the holiday weekend in celebration of the public debut of our upcoming tactical roguelike Bionic Dues — on display today (and tomorrow) in the Indie Megabooth at PAX. We’ve matched Steam’s discounts on Skyward Collapse (40% off) and the […]

Skyward Collapse Nihon no Mura and Bionic Dues Featured in PAX Prime Indie MEGABOOTH

Skyward Collapse Nihon no Mura Expansion Launches Ahead of PAX Indie MEGABOOTH Showing Arcen’s upcoming tactical roguelike Bionic Dues also to be on display in Seattle We’re pleased to announce the release of the Nihon no Mura expansion for our god game Skyward Collapse. The game is available now on Steam, GamersGate and the Arcen […]

Skyward Collapse Free 2.0 Upgrade Launches Alongside Nihon no Mura Expansion

We at Arcen are proud to announce the latest version of our title Skyward Collapse has now gone gold.  As is typical for our titles, the massive 2.0 update is free, while a paid expansion pack with huge buckets of content also launches at an affordable $2.99. At PAX Prime we’ll primarily be showing off […]

Skyward Collapse 1.903 Beta “Release Candidate 4” Released!

If you’ve not yet read about the general changes in the 1.4 beta line, now is a good time to do so. It’s expected that we’ll stay in beta for the new features until we release the 2.0 version of the game in late August, alongside the new Nihon no Mura expansion.  A lot is […]

Bionic Dues: First 10 Screenshots!

In my last post about Bionic, which was actually earlier today, I said that I would soon be posting some actual in-game screenshots of Bionic Dues.  I bet you didn’t think it would be this soon!  Anyway, I’m really excited to share these with you. Click for the full-size versions of all of these, and […]

Skyward Collapse 1.902 Beta “Release Candidate 3” Released!

If you’ve not yet read about the general changes in the 1.4 beta line, now is a good time to do so. It’s expected that we’ll stay in beta for the new features until we release the 2.0 version of the game in late August, alongside the new Nihon no Mura expansion.  A lot is […]

Bionic Dues: Welcome To Port City

Bionic Dues will have a number of cities for you to do your campaigns in.  So far the only one that we’ve implemented is Port City, which you can see an artist’s rendering of below. Note that the below is not in-game graphics, although a scaled-down version of this does show in the Start New […]