Archive for April, 2011

AI War Expansions Reviewed on Big Download

James Murff of Big Download already gave AI War a full review back in 2009, and now he has given the same treatment to all three of the game’s expansions: The Zenith Remnant, Children of Neinzul, and Light of the Spire. Some of our favorite excerpts: “Each expansion is independent of the others and brings […]

Q&A: In What Ways Is A Valley Without Wind Randomized?

Question from leekster: I was just curios how much of the game is procedurally generated? Is it in the vein of Dwarf Fortress, where all of it is random? I understand monsters can’t be random due to all the animations and textures. But are spells randomly generated? Thanks for your help. Answer from Chris: Well, […]

A Valley Without Wind: Weather, Characters and Monsters

Arcen Games is pleased to share a large update for its procedurally-generated survival adventure title A Valley Without Wind. Several additions and improvements have been made to the game, including weather, monsters, a new female character, and many other new visuals. Six new monsters have been introduced, looking to pursue and destroy characters who stray […]

AI War Beta 5.010, “Blade Shield,” Released!

This one fixes some of the balance issues with the blade spawners in the hands of the AI in particular.  It also brute-force fixes older savegames, which should be a welcome relief to those affected.  Enjoy! This is a standard update that you can download through the in-game updater itself, if you already have 4.000 […]

AVWW Pre-Alpha #9 Video — Bats, Espers, Burowers, New HUD, and Weather

It was just three days ago that I wrote the #9 preview for A Valley Without Wind, and mostly that’s still the best source for the goods on what all is new this  time around.  However, the big thing we were missing last time was a video, because of a few technical difficulties with the […]

AVWW #9 Preview: Characters, Monsters, and Weather (Video Coming Later)

We’re transitioning the video creation duties from myself to Erik, and in the process of that we’re having a few technical difficulties that are requiring some updates to his machine and so forth.  So that’s delayed the video for our progress report #9, but I wanted to go ahead and do a written update (and […]

Update On Children Of Neinzul Donations For Child’s Play: $18K And Counting!

As of April 4th, 2011, we have so far raised and donated $18,329.33! A substantial $3,350.91 has come in for the CoN expansion since our previous update in February, 100% of which goes to Child’s Play. We’ll continue to post monthly updates on how the donations are doing. We’re so proud to have been able […]