AI War breaks most of the genre’s rules. Which is precisely why it’s incredible… This out-of-the-blue one-man passion project is one of this year’s finest strategy games. – PC Gamer UK Review, November 2009
Archive for September, 2009
AI War 1.301 (Co-Op Enhancements, UDP Networking, Supply)

Arcen Games is pleased to announce the release of AI War: Fleet Command version 1.301. You can download a trial version of the game, as well as purchase a license key to unlock the full version. If you already have the game or demo installed, just hit “Check For Updates” inside the game to get […]
Why Rebalance A Released Game?
The main reason for making these changes (and balance changes in general, you don’t have to click those links to understand this article) in AI War is to increase the opportunity cost for a number of actions, and to provide a more rich set of strategic options in general. Some expert players had concerns with […]
Monday Depression In A Job You Love
I’m not a doctor, obviously, and I’m not an expert on the human mind or all the various chemical and psychological processes that are ongoing in our bodies and brains. However, like a lot of people, I’ve noticed that humans in general seem to be pretty cyclical in many of our moods. Obviously this is […]
On Writing For Games
A few players and reviewers have commented on the fact that AI War does not have much lore, or much story to it. Some players see this as a detriment, or at the very least as a noncritical oversight that they wish I would fix. Most players don’t care either way, of course, and some […]
AI War 1.201 (Major Economic, AI, and Graphical update with 16 new ship types)

Arcen Games is pleased to announce the release of AI War: Fleet Command version 1.201. You can download a trial version of the game, as well as purchase a license key to unlock the full version. If you already have the game or demo installed, just hit “Check For Updates” inside the game to get […]